vrijdag 23 februari 2018

Navigating White Spots and Old Men...

Last Tuesday, Innovation downed the Coven of Shivarra after 43 wipes.. the fight where Mass Entanglement really shines, every druid here makes the fight a lot easier just by that single L60 talent.

This was our third or fourth evening on them, and this was a typical fight for this blog, through wiping, you learn. Except for the more damage which is expected between Normal and Heroic, there is only one ability extra that was a problem, Storm of Darkness.

This ability basically kills you if you stay in it for more than 4 seconds, and it covers the whole arena...except for some randomly placed white circles, randomly being the culprit here. 

You still have the be spread out for lightning-dudes which means hugging sides of that white circle, and then there are the fire-dudes, slicing the arena in pizza-slices.. and if you happen to be in a slice where that randomly spawning white circle doesn't spawn..well..

But those two abilities where not the biggest problem we faced, it didn't took long for us to figure out how to handle Lightning dudes, and somehow we didn't loose to many on fire dudes... the maze layed down by the old men walking though, combined with white circles... that took a while.

In the end the officers layed down a CC-order, including me mass entangling a group of mass-gripped old men. And after that is was only a some more pulls to get this in our thick heads....

Innovation downs the ladies.
For this fight I heavily tweaked my talents and gear. Adds where going down fast enough, so I actually went for a maximum-boss damage build. My guides told me to use the Double-Moonfire shoulders, but we had a tactic where the bosses most of the time didn't switched place, something with one not doing actual damage to the tank, so a DPS with taunt tanked that one. So the shoulders where not that handy.

I did try the Bracers of free Stuff, but the extra RNG didn't really worked for me on this fight. In the end I found the combination of the Extra Talent Ring and the Double Full Moon cape the best combi for this fight. The ring for cheaper Starfalls, and the cape for even more Astral Power generation..which I needed because I also went for a Talent that I hadn't really used .. ever...

Stellar Flare

Yes, even moar Dots, but the extra Dot on both bosses, combined with cheaper Starfall... well, max boss damage. The effect was that besides the four moon spells, and the three free Lunar Strikes from Warrior of Elune, I was Dotting and Starfalling, hardcasting Solar Wrath or Lunar Strike..almost no time for it, but this strange setup did pay of it seems.

Also: Moonkin Growling in Tankchannel when Ladies where not tanked in Starfall Range  :)

So, now we are on our next target, Aggramar, where CC is again a thing we need to control, and 16 wipes in, we already are in the phase where we just need to get into the groove, so I think we will not need that many wipes on Aggramar.

Innovation readies the War Mammoth for the Titan

dinsdag 20 februari 2018


XII killing the Loot Below long ago in SCC with Gowron the Maintankadin

This is the oldest picture I seem to have from World of Warcraft, it was actually published on this blog waaaaay back in 2008. It was taken on a computer I no longer have, and all screenshots I took on it are gone to the eternal hunting grounds. I was not even using hotkeys back then... it would take a Blue Dragon named Malygos, a year later, for me to embrace hotkeys.

Last few days I have been frantically searching for my oldest screenshot on one of the 5 Drives lying behind my current Laptop. 2 HDD, 2 SSD and a Mac-thingie have been studied, and I couldn't get a screenie older as 2009, a long time after the above screenshot, so yes, my blog is doing it's job of being my back up for stuff I do and write in World of Warcraft.

So.. why was I doing that now....  because today is the 20th of February 2018, and 10 years ago, the 20th of February 2008, I wrote my first Blogpost, an introduction of who I was, and what I was doing. It took another 2 months for my second post, but after that I started writing a lot for a few years, settling down to a very slow pace now.

This is my 384th post on this blog. And it has been a long road, from first joining XII, where I was in 2008 to now in Innovation in 2018. But I am still raiding, still levelling all the alts, and still enjoying this game ... for the most part.

Tonight, for example, we do something I really enjoy, wiping on a Boss... learning, tweaking and cursing... tonight our goal is the Coven of Shivarra.. where we already had 50-something wipes... white safe spots are random... we already reached enrage last week, so I guess it is only a matter of time now...

And to end this blog..that screenshot I found from 2009...  it is Mardah, in Wrath-PvP gear I think..

-the road goes on, ever on.


vrijdag 9 februari 2018

10 Months

Ten Months it has been, Innovation just downed Gul'Dan, and we where ready for the next challenge. But that was ten Months ago.. so where have I been, what happened to blogging?

The answer is that I got a little bit tired of it all. After we downed Gul'Dan I basically stopped doing WQ's,  stopped gathering Artifact Power... even alting was not something I wanted to do. Hoping for good artifacts, more AP-farming, more WQ's... I just felt bored with it.

Not that I stopped playing. I still did the mission-table, I still raided, Innovation is now wiping on Coven, so I did play, but nothing else made me play the game. Yes, I know, there a lot of things to do in WoW, but nothing really pulled me into play, except raiding.

Well..not except raiding, I also levelled a lot of my characters to 110, mostly through invasions. And I levelled some new characters without the use of heirlooms to different levels. But for the most part, I went into a only-raid-modus. And play other games. Funny thing that Blizzards puts so much effort in keeping us playing Legion..and that it backfired with me. Never had this before, not even in the ICC-summer.

Kil'Jaeden during Moonkin Festival
So, no play means no blog, after playing, I just didn't wanted to do WoW, not play, not write. So why this blog?  Well.. something happened last week... something with more characer slots on a realm. Which means I can level again on Argent Dawn, as a member of Innovation. So having a guildchat for my alts seems important. And I am levelling a Lightforged Paladin, while having a Void Elf Warlock as second toon ready. And playing means writing.

Ending this small update.. let's have some random thoughts about Legion:

-I still hate Titanforging, I once said that raids shouldn't drop stuff with different Ilvls, and Titanforging makes it worse, so much worse that I can almost except warforging to be good now...

-I do not like Mythic+ that much. I like to have a relaxed time while playing, and having a timer doesn't really help that feeling.

-I do not think Tierset-bonus are a problem, I think Blizzard made them a problem with adding an extra piece and having sooo much Legendaries, and are using that excuse to end them.

-Legendaries should be legendary.. and not a dissapointment when you get them.. I am looking at you
Cinidaria... Getting a Legendary which is not really good is more disappointing than rewarding.

-Arcano Crystals.... having a Trinket which is good for a tier or two is nice...  but this trinket just... well..  is BiS till halfway Antorus...even when not Titanforged... Titanforged it just trumps all.. which makes it NOT dropping on a boss that only spawns every 8?? weeks is not only disappointing, but also frustrating... and still disappointing if it finally drops..and it is not Titanforged..

-Wax and Wane... So this artifact talent, which is the left one on the concordance-set, was very weak when it debuted. So the Boomkins said, can you change it, and you change it to do more damage, and the Boomkins say: If you change it like that.. we are going to Moonfire-spam down the line... and you then nerf it because we are MF-spamming down the line... well.. maybe listen better?

-BfA seems bland for Balance right now.. but Alpha is Alpha. I just hope we are not going into this 'It will be fine'-feeling again like last Alpha/Beta

-Antorus is an interesting raid.. atm I have 4 different gear-sets for Balance... I even started to use a new legendary for Coven I never used before..more Moons!

-I like the new levelling-system, I do sometimes have problems with quests still being level-dependant.

-I am almost liking the fact that weapons cannot titanforge anymore in BfA, and only warforge.. while I still don't really like the whole forge system,,,, just to make sure: I do not like Titanforging, and every one that defends it is part of this ...well..  that probably needs a seperate blog before I continue..../stop

What you see when the game bugs and teleports you dead to Killies Platform before clearing Trash

dinsdag 11 april 2017

Mission Accomplished

Mardah scouting the Nighthold on a flying disk

With the new abilities and powers from patch 7.2, what happened was logical of course, most of us are no throwing two non-shit-legendaries and at least 2 tier pieces, if not 4, against the fights.

But this strory is still a little different than what we do normally, it all started some days before the patch. We had four bosses left, Tichondrius, Star Augur, Elisande and of course, Gul'dan. We had been working on Tichondrius a little bit, but the week before the patch, our leaders steered us towards Star Augur.

This fight had the reputation of being irritating..so we killed him in 3 or 4 pulls. After the patch dropped we cleared heroic again, and also took down Tichondrius. Next Target was Elisande, which went down after only 4 wipes, and then, Evallyn our GM basically said, no other bosses till Gul'dan.

So, with a few try-put pokes on Tuesday, the lockout was extended, and we went in on on Thursday, where Gul'dan gave us an old evening of wiping on a Boss, 12 times he defeated us that night. So, Sunday-evening we went in again..with one twitch for me... I was designated healer for the night.

Tuesday's Tanks, Moreor and Illistra

Innovation has a problem with healers at the moment, luckily both me, and Synthea the Shadow-priest are keeping our Healing Set a little up to date. Synthea healed Thursday, now it was my turn. So I studied a little more on how to tree.

I experimented somewhat on the first pulls, the choice was between more potent Efflorescences, that is the mushroom-AoE, or more potent Wild Growths. I didn't feel the AoE was helping much, to often Gul'dan was pulled out of shroom-range, so I decided to go for more powerful Wild Growths, by going for Soul of the Forest and Prosperity.

Our first pull was almost the last, it all looked good, till 10%, that was the moment everything went awry. The next two pulss where very short, and short, wipe-calls due to to many deaths. Pull 4 went perfect, but the 10% mark was again a problem. So we went into a break with lots of discussion adn soul searching.

I think most of us really got it in their head that we really didn't want any souls in the well, whatever happened, get rid of the souls, and with the help of an extra healer in the person of Kristenveldt, we pulled again.

After 3 minutes, one of our tanks needed a battle rez, but still, that was the first death, there would not be a death for another 6 and a half minute, so we could save up our rezzes. At 9.48 into the fight, I either didn't noticed I had the debuff, or someone else dumped a big fiery patch under me, which I was a little late to realize..GET OUT OF THE FIRE..to late, I got rezzed. A minute later, a tank got one, but..still, the souls didn't really got time to gather, a healer went down..I think he got a brez, not sure.. Kitty didn't get a rez...to much to do, run into the souls, run away with fire, big black patch of death, A demon hunter hit the dirt..than serenity... we survived another gathering of souls.. one more than the last pulls... push push, MOONFIRE!, heal more..what is happening...

After 19 wipes, 11 minutes and 55 seconds, our screens flared up with the Ahead of the Curve achievement
Guild-first picture by Evallyn

maandag 27 maart 2017

Seven point two

So, this 7.2 patch that is coming this week... do I find it to soon?

Normally I would judge it on how far Innovation is in the current raid-content. Before the release of the new tier, we should have heroic, and probably 1 or 2 Mythic bosses as a bonus. But the next tier won't be released this week, that will be in 11 weeks or so I understand. And with the nice buff we get tomorrow, and more power in the artifacts, that should actually be do-able.

So, maybe I should look to myself. Is Mardah ready for this patch! Well..almost, I could have gotten a little bit more Artifact Power in my weapon, bringing it closer to level 54, but that is peanuts. With me healing-stump on 36, and the Scythe on 53, it seems to be right on time. My Bearclaw and Kittypaws are not that happy, they are far back in the line to have a decent upgrade-path.

Mardah about to get his 53th Artifact trait

My alts are less happy, mostly because they are so few. But Verulani, Forak, Timicin and Lurche all have their main weapon on 36.. However, I am only keeping Verulani and Forak up to date, as far as possible, the rest just swims around. But, it is said this will be a great patch for alts.... I'll see about that.

In other news, which should make every moonkin antlers lit up, I got a nice Legendary last week:

Basically the best Moonkin Legendary, although sometimes the Helm or Sephuz will be better, you always want to equip this one. It comes down to one more Incarnation every normal lasting fight, around a 30 second lower cooldown, definately a keeper.

zaterdag 11 maart 2017

I need more talent books, a night in Nighthold.

This is a story about changing talents..a lot, and gear, and legendaries, and Tier sets..and..well...

Going through the Emerald Nightmare, Boomkins had it easy, you had some variety in talents, but those mostly came down to either choosing Guardian or Resto Affinity. The DPS-talents where set in stone, no reason to spec differently. This was because most fights where Single Target, or their Single target-phase (hello Iilgynyoth) where that important, that you didn't spec for AoE. But then Trials of Valor came out.

...and again we went in with ST-talents. Now there where adds on Odyn, but they didn't last for long, and where rather spread out, so out of reach of Starfall. Guarm was completely ST, but then Helya Happened, and for the first time I respecced...and since then, respeccing is something I do for every boss.

But it is not just respeccing, I am also juggling around Trinkets, Legendaries and Tier-Pieces, the latter, because Tier-bonus for Balance is purely Single- Target Starsurge-based, so equipping Higher Ilvl bon-tier sets is a better option if you hardly use Starsurge during a boss fight.


MeMe build, full AoE, I try to go for high Ilvl over Tier here, you hardly use Starsurge. Trinkets are my Stargate and Twisting Winds. This is the only fight where I find Twisting Winds usable, a static main-target with lots of adds around. I am also using my Sephuz here with Entangling Roots, mini-heroism every 30 seconds.

Chronomatic Anomaly

All around build here, which is basically taking Stellar Drift over Nature's Balance. Most of this fight is single target, but the adds live long enough to make using Stellar Drift a good option. Sephuz also works nicely here, you can Solar Beam the big adds, and root the small ones. Tiersets and ST-trinkets here, although a on-use AoE-trinket would also work, but I don't have that.

All around build

Full ST build here, no adds, just eating cakes, which makes Feral Affinity a thing here. Tier and ST-trinkets, but no Sephuz needed, luckily I have a third Legendary, free Lay on Hands every 2 minutes.

Single Target build

Spellblade Aluriel

This is an interesting boss. Your talent choice will mostly depend on what the rest of the raid is doing. The first time I was here with Innovation, I went in with the same build as on Anomaly, but I noticed that the adds weren't dying fast enough. So I changed it to MeMe, but the boss wasn't dying fast enough. 

After several things to do, I am now using a Starlord-AoE-build, with  ST-gear. So Tier, ST-trinkets and no Sephuz, only fire adds are interrupt-able, and I prefer the big Regrowth here, so much damage going around.

Starlord-AoE build

Hippy (High Botanist Tel'arn)

Same strategy as on Skorpyron, Full AoE-build. After 50% you will not be using Starsurge anymore, so definitely don't take Starlord. I am bringing both a ST-trinket and a AoE-trinket here, and I might go 2T19 here over stats, because of 50% mostly ST.

Sephuz is very usable here, the little adds can be rooted...BUT.. we found out there was a little hiccup here. Rooted mobs will attack in melee-range even when fixating another target. And because our raid is melee-heavy, some of them are assigned to kill plants when not fixated, which makes using entangling roots a problem.... wtb more ranged for Innovation. At the moment I am not using Sephuz here, and using Typhoon.


DuH! Single Target all the way. There shouldn't be adds... and if they spawn they die so quick it is now worth casting MF or SF on them.

So, as you can see, I am basically respeccing/gearing/trinketting every boss. This is how far we got so far in Heroic, and this post is getting long, so the other bosses will be for next post. But here are some quick things as remarks. Level 30, 45 and 60 talents are purely situational. I normally run Displacer Beast (hurray, a blink), Guardian Affinity and Mass Entanglement to proc Sephuz.

The reason I am taking Guardian Affinity is for those moments a tank dies, and there is a short cool-down left on a battle-rez.  I know the guides say go Resto, but there will come a day again, Mardah-bear will safe da day....

maandag 6 maart 2017

All that stuff to do, and no time to blog...

So last week I just posted my wowversery blog, after a loooong period of not blogging. Bascically since Legion launched I did not published a blog, I wrote some unfinished ones, but they never saw the light of day.

The simple reason for not publishing blogs is the amount of stuff I am doing in Azeroth itself. The moment Legion launched, all my allocated WoW-time basically went to playing. Writing a good blog takes a while, even the simple fast pulled together blog of last week took 45 minutes between me starting to write, and me hitting the publish-button. Not to mention the thought that went into it before I even started.

But it now seems to be slowing down, actually since patch 7.1.5 it has been slowing down..so I finally got some serious alting done. Before that I did bring some alts to 110, but every time I played them, I had the feeling I was actually not progressing Mardah. That feeling went away after I got the 5% more damage on my Scythe.
Gwaednerth dueling it out with an old Wolf

The addition of AP20-tomes also helped, and at this moment I am making sure to keep my Shaman and my Hunter up to date with World Quests. There are also a Paladin and a Mage at max level, but that just takes to much time. Except for the monk, all my alliance alts have their artifact, and my Horde Paladin and Demon Hunter are also in that group.

I haven't seen a new Legendary in a while though. The last ones I got where around Patch 7.1.5, where basically all my alts at 110 got a Legendary within two days. On Mardah I have three at the moment,  but not the big ones...

Raiding with Innovation so far has been constant, about one new boss-kill a week. We got all the Heroic End bosses in time for the achievements, and are now progressing through Heroic Nighthold, Skorpyon, Anomaly, Trilliax and Alluriel have been on farm a little while, although Alluriel gave us some trouble this week. We downed the Hippy last week after 20 wipes, and last night Krosus went down after 7 wipes. But I plan to have a night in Nighthold as Boomkin-post soon, so more about that later...which reminds me to make sure I have some screenshots for that.

Krosus Heroic..and yes, I am experimenting with colors and shades.